Air Defense

AirSupercharge

This anti-air tower is deadly against flying enemies, but can't target foes on the ground. Place it wisely to cover as much airspace as possible.

Compare
Gold Pass

Level 16

116
Hitpoints
2,000
+50 from level 15
Damage per second
700
+50 from level 15
Upgrade cost
Gold26M
26,000,000
Upgrade time
13d 6h
Needs
Town Hall 18

To max at Town Hall 18

Gold
Gold85.2M
Upgrade time
56d 8h
Upgrades
15
  1. Level 1 → 2Gold90K· 2h
  2. Level 2 → 3Gold210K· 6h
  3. Level 3 → 4Gold500K· 12h
  4. Level 4 → 5Gold800K· 18h
  5. Level 5 → 6Gold1M· 1d

All levels

Upgrade cost is to reach that level, without the Gold Pass
LevelHitpointsDamage per secondUpgrade costUpgrade timeTown Hall
180080Gold22,0001h4
2850110Gold90,0002h4
3900140Gold210,0006h5
4950160Gold500,00012h6
51,000190Gold800,00018h7
61,050230Gold1,000,0001d8
71,100280Gold1,750,0002d9
81,210320Gold2,300,0002d 12h10
91,300360Gold3,400,0003d11
101,400400Gold5,000,0004d12
111,500440Gold5,600,0004d 12h13
121,650500Gold6,500,0005d14
131,750540Gold8,000,0006d15
141,850600Gold9,000,0006d 12h16
151,950650Gold15,000,0007d17
16Max at TH182,000700Gold26,000,00013d 6h18

From level 1: 85.2M gold and 56d 8h to max at Town Hall 18.

Supercharge

After level 16, from Town Hall 18
ChargeHitpointsDamage per secondCostTime
1–+20Gold6,000,0002d 18h
2–+40Gold3,000,0004d 6h

All 2 charges: +60 damage per second, for 9M gold and 7d.

Hitpoints by level

2,000 at max
Level 116

Damage per second by level

700 at max
Level 116

Stats at every level

Attack range
10 tiles
Attack speed
1 s
Targets
Air
Size
3×3