
Eagle Artillery
Air and ground
The Eagle Artillery has nearly unlimited range and targets tough enemies with exploding shells. However, it won't activate until a large amount of troops have been deployed.
Compare
Gold Pass
Level 7
17
- Hitpoints
- 6,200
- +300 from level 6
- Damage
- 50
- +5 from level 6
- Upgrade cost
14M- 14,000,000
- Upgrade time
- 9d 12h
- Needs
- Town Hall 16
To max at Town Hall 18
- Gold
64M- Upgrade time
- 46d
- Upgrades
- 6
- Level 1 → 2
6M· 5d - Level 2 → 3
9M· 7d - Level 3 → 4
10M· 7d 12h - Level 4 → 5
12M· 8d - Level 5 → 6
13M· 9d
All levels
Upgrade cost is to reach that level, without the Gold Pass| Level | Hitpoints | Damage | Upgrade cost | Upgrade time | Town Hall |
|---|---|---|---|---|---|
| 1 | 4,000 | 20 | 5,000,000 | 4d | 11 |
| 2 | 4,400 | 25 | 6,000,000 | 5d | 11 |
| 3 | 4,800 | 30 | 9,000,000 | 7d | 12 |
| 4 | 5,200 | 35 | 10,000,000 | 7d 12h | 13 |
| 5 | 5,600 | 40 | 12,000,000 | 8d | 14 |
| 6 | 5,900 | 45 | 13,000,000 | 9d | 15 |
| 7Max at TH18 | 6,200 | 50 | 14,000,000 | 9d 12h | 16 |
From level 1: 64M gold and 46d to max at Town Hall 18.
Hitpoints by level
6,200 at maxLevel 17
Damage by level
50 at maxLevel 17
Stats at every level
- Attack range
- 50 tiles
- Attack speed
- 10 s
- Targets
- Air and ground
- Minimum range
- 7 tiles
- Size
- 4×4