
Multi-Archer Tower
Air and groundSupercharge
These Archers have teamed up to take out attackers faster and more furiously than ever. Teamwork makes the dream work!
Compare
Gold Pass
Level 4
14
- Hitpoints
- 5,500
- +100 from level 3
- Damage
- 73
- +3 from level 3
- Upgrade cost
27M- 27,000,000
- Upgrade time
- 14d
- Needs
- Town Hall 18
To max at Town Hall 18
- Gold
57.5M- Upgrade time
- 31d
- Upgrades
- 3
- Level 1 → 2
13M· 8d - Level 2 → 3
17.5M· 9d - Level 3 → 4
27M· 14d
All levels
Upgrade cost is to reach that level, without the Gold Pass| Level | Hitpoints | Damage | Upgrade cost | Upgrade time | Town Hall |
|---|---|---|---|---|---|
| 1 | 5,000 | 60 | 12,000,000 | 7d | 16 |
| 2 | 5,200 | 65 | 13,000,000 | 8d | 16 |
| 3 | 5,400 | 70 | 17,500,000 | 9d | 17 |
| 4Max at TH18 | 5,500 | 73 | 27,000,000 | 14d | 18 |
From level 1: 57.5M gold and 31d to max at Town Hall 18.
Supercharge
After level 4, from Town Hall 18| Charge | Hitpoints | Damage per second | Cost | Time |
|---|---|---|---|---|
| 1 | – | +5 | 12,000,000 | 6d |
| 2 | +100 | – | 10,000,000 | 7d |
All 2 charges: +100 hitpoints and +5 damage per second, for 22M gold and 13d.
Hitpoints by level
5,500 at maxLevel 14
Damage by level
73 at maxLevel 14
Stats at every level
- Attack range
- 10 tiles
- Attack speed
- 0.6 s
- Targets
- Air and ground
- Size
- 3×3