
Spell Tower
For years, Wizards alone brought magic to the battlefield one fireball at a time. Now they've developed a fully automated way to give your village more ways to mess up attackers with magic!
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Gold Pass
Level 4
14
- Hitpoints
- 3,200
- +100 from level 3
- Upgrade cost
27M- 27,000,000
- Upgrade time
- 10d
- Needs
- Town Hall 17
To max at Town Hall 18
- Gold
50M- Upgrade time
- 26d 12h
- Upgrades
- 3
- Level 1 → 2
11M· 8d - Level 2 → 3
12M· 8d 12h - Level 3 → 4
27M· 10d
All levels
Upgrade cost is to reach that level, without the Gold Pass| Level | Hitpoints | Upgrade cost | Upgrade time | Town Hall |
|---|---|---|---|---|
| 1 | 2,500 | 9,000,000 | 7d | 15 |
| 2 | 2,800 | 11,000,000 | 8d | 15 |
| 3 | 3,100 | 12,000,000 | 8d 12h | 15 |
| 4Max at TH18 | 3,200 | 27,000,000 | 10d | 17 |
From level 1: 50M gold and 26d 12h to max at Town Hall 18.
Hitpoints by level
3,200 at maxLevel 14
Stats at every level
- Attack range
- 9 tiles
- Attack speed
- 70 s
- Size
- 2×2