Dark Elixir Drill

Supercharge

Our Builders have finally figured a way to extract pure Dark Elixir, the rarest form of the magical substance.

Compare
Gold Pass

Level 11

111
Hitpoints
1,600
+50 from level 10
Upgrade cost
Elixir12M
12,000,000
Upgrade time
6d
Needs
Town Hall 16

To max at Town Hall 18

Elixir
Elixir30.2M
Upgrade time
19d 6h
Upgrades
10
  1. Level 1 → 2Elixir270K· 6h
  2. Level 2 → 3Elixir540K· 12h
  3. Level 3 → 4Elixir900K· 18h
  4. Level 4 → 5Elixir1.2M· 1d
  5. Level 5 → 6Elixir1.8M· 1d 12h

All levels

Upgrade cost is to reach that level, without the Gold Pass
LevelHitpointsUpgrade costUpgrade timeTown Hall
1800Elixir180,0004h7
2860Elixir270,0006h7
3920Elixir540,00012h7
4980Elixir900,00018h9
51,060Elixir1,200,0001d9
61,160Elixir1,800,0001d 12h9
71,280Elixir2,100,0001d 18h10
81,380Elixir2,400,0002d11
91,480Elixir3,700,0002d 12h12
101,550Elixir5,300,0003d14
11Max at TH181,600Elixir12,000,0006d16

From level 1: 30.2M elixir and 19d 6h to max at Town Hall 18.

Supercharge

After level 11, from Town Hall 16
ChargeHitpointsDamage per secondCostTime
1––Elixir5,100,0003d
2––Elixir4,500,0004d
3+50–Elixir3,900,0005d

All 3 charges: +50 hitpoints, for 13.5M elixir and 12d.

Hitpoints by level

1,600 at max
Level 111

Stats at every level

Size
3×3