Elixir Collector

Supercharge

Elixir is pumped from Ley Lines coursing underneath your village. Upgrade your Elixir Collectors to maximize Elixir production.

Compare
Gold Pass

Level 17

117
Hitpoints
1,400
+50 from level 16
Upgrade cost
Gold8M
8,000,000
Upgrade time
2d
Needs
Town Hall 16

To max at Town Hall 18

Gold
Gold12.8M
Upgrade time
4d 9h
Upgrades
16
  1. Level 1 → 2Gold300· 15s
  2. Level 2 → 3Gold700· 1m
  3. Level 3 → 4Gold1.4K· 2m
  4. Level 4 → 5Gold3K· 5m
  5. Level 5 → 6Gold7K· 15m

All levels

Upgrade cost is to reach that level, without the Gold Pass
LevelHitpointsUpgrade costUpgrade timeTown Hall
175Gold1505s1
2150Gold30015s2
3300Gold7001m2
4400Gold1,4002m2
5500Gold3,0005m3
6550Gold7,00015m3
7600Gold14,00030m4
8660Gold28,0001h4
9720Gold56,0001h 30m5
10780Gold75,0002h5
11860Gold85,0003h7
12960Gold170,0004h8
131,080Gold400,0005h10
141,180Gold800,0006h11
151,280Gold1,200,00010h12
161,350Gold2,000,0001d14
17Max at TH181,400Gold8,000,0002d16

From level 1: 12.8M gold and 4d 9h to max at Town Hall 18.

Supercharge

After level 17, from Town Hall 16
ChargeHitpointsDamage per secondCostTime
1––Gold1,700,0002d
2––Gold1,500,0003d
3+50–Gold1,300,0004d

All 3 charges: +50 hitpoints, for 4.5M gold and 9d.

Hitpoints by level

1,400 at max
Level 117

Stats at every level

Size
3×3