Flame Flinger

Siege machinesWorkshop level 6Ground1 housing space

This little charmer flings bundles of Fire Spirits that both hit hard and leave behind a burning mess. Its long range helps it stay out of trouble, but beware of longer range defenses and traps! Immune to spell effects.

Compare
Gold Pass

Level 5

15
Hitpoints
2,100
+100 from level 4
Damage per second
184
+15 from level 4
Research cost
Elixir18M
18,000,000
Research time
12d
Needs
Laboratory 14Town Hall 16

To max at Town Hall 18

Elixir
Elixir41.5M
Research time
26d
Upgrades
4
  1. Level 1 → 2Elixir5.5M· 3d
  2. Level 2 → 3Elixir8M· 4d
  3. Level 3 → 4Elixir10M· 7d
  4. Level 4 → 5Elixir18M· 12d

All levels

Research cost is to reach that level, without the Gold Pass
LevelHitpointsDamage per secondResearch costResearch timeLaboratoryTown Hall
11,700127––911
21,800141Elixir5,500,0003d1012
31,900155Elixir8,000,0004d1012
42,000169Elixir10,000,0007d1113
5Max at TH182,100184Elixir18,000,00012d1416

From level 1: 41.5M elixir and 26d to max at Town Hall 18.

Hitpoints by level

2,100 at max
Level 15

Damage per second by level

184 at max
Level 15

Stats at every level

Attack range
10.05 tiles
Attack speed
5 s
Targets
Ground
Movement speed
6.4
Housing space
1