Super Wizard
SuperBarracks level 7Air and ground10 housing space
Super Wizard is positively charged with magical energy! He's either the smartest person in the room... or else he blows the whole room to bits.
Level 14
514
- Hitpoints
- 925
- +55 from level 13
- Damage per second
- 335
- +30 from level 13
- Needs
- Laboratory 16Town Hall 18
Upgrades
Super Wizard has no upgrades of its own: it's boosted from Wizard and takes that troop's level. It needs level 9 to boost.
All levels
| Level | Hitpoints | Damage per second | Laboratory | Town Hall |
|---|---|---|---|---|
| 5 | 250 | 140 | 6 | 8 |
| 6 | 300 | 160 | 7 | 9 |
| 7 | 350 | 180 | 8 | 10 |
| 8 | 400 | 200 | 9 | 11 |
| 9 | 545 | 220 | 10 | 12 |
| 10 | 705 | 240 | 11 | 13 |
| 11 | 760 | 265 | 13 | 15 |
| 12 | 815 | 285 | 14 | 16 |
| 13 | 870 | 305 | 15 | 17 |
| 14Max at TH18 | 925 | 335 | 16 | 18 |
Hitpoints by level
925 at maxLevel 514
Damage per second by level
335 at maxLevel 514
Stats at every level
- Attack range
- 3.5 tiles
- Attack speed
- 2 s
- Targets
- Air and ground
- Movement speed
- 20
- Housing space
- 10